General Source Code Formatting Rules
Object Pascal
In general, this document follows the often "unspoken" formatting guidelines used by Borland International with a few minor exceptions. The intent is to make it so that every programmer on a team can understand the code being written by other programmers. This is accomplished by making the code more readable by use of consistency.
This document is modified from Stefan Hoffmeister's document Delphi 4 Developer's Guide Coding Standards Document, which in turn is modification from Delphi Developers Guide (by Xavier Pacheco and Steve Teixeira).
Where in doubt or lack of information, refer to Borland's official Object Pascal Style Guide (by Charles Calvert) [but current document stays superior for things covered here].
Indenting will be two spaces per level. Do not save tab characters to source files. The reason for this is because tab characters are expanded to different widths with different users settings and by different source management utilities (print, archive, version control, etc.).
You can disable saving tab characters by turning off the "Use tab character" and "Optimal fill" check boxes on the Editor page of the Environment Options dialog (accessed via Tools | Environment).
Margins will be set to 80 characters. In general, source shall not exceed this margin with the exception to finish a word, but this guideline is somewhat flexible. Wherever possible, statements that extend beyond one line should be wrapped after a comma or an operator. When a statement is wrapped, it should be indented so that logically grouped segments are on the same level of indentation.
For commenting, usually { } pairs shall be used.
The alternative notation of (* *) shall be reserved for temporarily removing code ("commenting out") during development.
The use of // shall be restricted to one-line comments.
Conditional defines shall be created with curly braces - "{", "}" - and with the conditional command in uppercase.
Each conditional define is named again in the closing block to enhance readability of the code.
They shall be indented in the same manner as blocks - for example
if ... then
begin
{$IFDEF VER90}
raise Exception.CreateRes(SError);
{$ELSE}
raise Exception.Create(SError);
{$ENDIF VER90}
end;
|
The begin statement appears on its own line. For example, the following first line is incorrect; the second line is correct:
for I := 0 to 10 do begin // Incorrect, begin on same line as for for I := 0 to 10 do // Correct, begin appears on a separate line begin |
An exception to this rule can be made when the begin statement appears as part of an else clause - for example,
if some statement = ... then
begin
...
end
else begin
SomeOtherStatement;
end;
|
but the preferred way of writing this is
if some statement = ... then
begin
...
end
else
begin
SomeOtherStatement;
end;
|
so that the begin statement always appears indented on the same level as the corresponding if statement.
The end statement always appears on its own line.
When the begin statement is not part of an else clause, the corresponding end statement is always indented to match its begin part.
There shall never be white space between an open parenthesis and the next character. Likewise, there shall never be white space between a closed parenthesis and the previous character. The following example illustrates incorrect and correct spacing with regard to parentheses:
CallProc( AParameter ); // incorrect CallProc(AParameter); // correct |
Never include extraneous parentheses in a statement. Parentheses should only be used where required to achieve the intended meaning in source code. The following examples illustrate incorrect and correct usage:
if (I = 42) then // incorrect - extraneous parentheses if (I = 42) or (J = 42) then // correct - parentheses required |
Object Pascal language reserved words and key words shall always be completely lowercase. By default, the syntax high-lighting feature of the IDE will already print these words in bold face. You shall not use uppercase for any of these words.
Routine names shall always begin with a capital letter and be camel-capped for readability. The following is an example of an incorrectly formatted procedure name:
procedure thisisapoorlyformattedroutinename; |
This is an example of an appropriately capitalized routine name:
procedure ThisIsMuchMoreReadableRoutineName; |
Routines shall be given names meaningful to their content. Routines that cause an action to occur will be prefixed with the action verb, for example:
procedure FormatHardDrive; |
Routines that set values of input parameters shall be prefixed with the word set - for example,
procedure SetUserName; |
Routines that retrieve a value shall be prefixed with the word get - for example,
function GetUserName: string; |
Where possible, formal parameters of the same type shall be combined into one statement:
procedure Foo(Param1, Param2, Param3: Integer; Param4: string); |
All formal parameter names will be meaningful to their purpose and typically will be based off the name of the identifier that was passed to the routine. When appropriate, parameter names will be prefixed with the character A - for example,
procedure SomeProc(AUserName: string; AUserAge: Integer); |
The "A" prefix is a convention to disambiguate when the parameter name is the same as a property or field name in the class.
The use of untyped VAR parameters, array of const, or variant is highly discouraged. These techniques should only be used as a last resort. Foiling Pascal's natural strong typing can open the door to some nasty problems.
The following formal parameter ordering emphasizes taking advantage of register calling conventions calls:
Exceptions to the ordering rule are possible, such as in the case of event handlers, when a parameter named Sender of type TObject is often passed as the first parameter.
When parameters of record, array, ShortString, or interface type are unmodified by a routine, the formal parameters for that routine shall mark the parameter as const. This ensures that the compiler will generate code to pass these unmodified parameters in the most efficient manner.
Parameters of other types may optionally be marked as const if they are unmodified by a routine. Although this will have no effect on efficiency, it provides more information about parameter use to the caller of the routine.
When using two units that each contain a routine of the same name, the routine residing unit appearing last in the uses clause will be invoked if you call that routine. To avoid these uses-clause-dependent ambiguities, always prefix such method calls with the intended unit name-for example,
SysUtils.FindClose(SR); |
or
Windows.FindClose(Handle); |
Constants will be given names meaningful to their purpose.
Note that prefix for resource string is completely uppercase (and for custom constant only first letter of prefix is uppercase).
Constants can be declared either globally (at unit level; sometimes it is needed to declare consant in a special unit, specially dedicated to various constants) or locally (inside routine) -- use the way that makes sense in your particular case (important is that you don't declare it twice; that it is easy to find and change in a one place only).
Resource strings shall be declared at unit level or in a special unit (dedicated for resource strings).
Example:
implementation ... uses ... resourcestring TXT_LoggedInUser = 'User: %s '; TXT_DonorNotSelected = '(The donor is not selected)'; ... |
Variables will be given names meaningful to their purpose.
When declaring variable, there shall be no multiple declarations for one type. Each variable is assigned always assigned a specific type - for example
var
I: Integer;
J: Integer;
|
It is acceptable to prefix each variable declaration with the var keyword - for example
var I: Integer; var J: Integer; |
Local variables used within procedures follow the same usage and naming conventions for all other variables. Temporary variables will be named appropriately.
When necessary, initialization of local variables will occur immediately upon entry into the routine. Local AnsiString variables are automatically initialized to an empty string, local interface and dispinterface type variables are automatically initialized to nil, and local Variant and OleVariant type variables are automatically initialized to Unassigned.
Use of global variables is discouraged. However, they may be used when necessary. When this is the case, you are encouraged to keep global variables within the context where they are used. For example, a global variable may be global only within the scope of the a single unit's implementation section.
Global data that is intended to be used by a number of units shall be moved into a common unit used by all.
Global data may be initialized with a value directly in the var section. Bear in mind that all global data is automatically zero-initialized, so do not initialize global variables to "empty" values such as 0, nil, '', Unassigned, and so on. One reason for this is because zero-initialized global data occupies no space in the exe file. Zero-initialized data is stored in a 'virtual' data segment that is allocated only in memory when the application starts up. Non-zero initialized global data occupies space in the exe file on disk.
To explicitly document the assumption that global variables are zero-initialized, a comment to make this clear should be added - for example
var
I: Integer { = 0 };
|
Type names that are reserved words shall be completely lowercase. Win32 API types are generally completely uppercase, and you should follow the convention for a particular type name shown in the Windows.pas or other API unit. For other variable names, the first letter shall be uppercase, and the rest shall be camel-capped for clarity. Here are some examples:
var
MyString: string; // reserved word
WindowHandle: HWND; // Win32 API type
I: Integer; // type identifier introduced in System unit
|
Use of the Real type is discouraged because it exists only for backward compatibility with older Pascal code. Use Double for general purpose floating point needs. Also, Double is what the processor instructions and busses are optimized for and is an IEEE defined standard data format. Use Extended only when more range is required than that offered by Double. Extended is an Intel specified type and not supported on Java. Use Single only when the physical byte size of the floating point variable is significant (such as when using other-language DLLs).
Names for enumerated types must be meaningful to the purpose of the enumeration. The type name must be prefixed with the T character to annotate it as a type declaration. The identifier list of the enumerated type must contain a lowercase two to three character prefix that relates it to the original enumerated type name-for example,
TSongType = (stRock, stClassical, stCountry); |
Variable instances of an enumerated type will be given the same name as the type without the T prefix (SongType) unless there is a reason to give the variable a more specific name such as FavoriteSongType1, FavoriteSongType2, and so on.
The use of the Variant and OleVariant types is discouraged in general, but these types are necessary for programming when data types are known only at runtime, such as is often the case in COM and database development. Use OleVariant for COM-based programming such as Automation and ActiveX controls, and use Variant for non-COM programming. The reason is that a Variant can store native Delphi strings efficiently (same as a string var), but OleVariant converts all strings to Ole Strings (WideChar strings) and are not reference counted-they are always copied.
Names for array types must be meaningful to the purpose for the array. The type name must be prefixed with a T character. If a pointer to the array type is declared, it must be prefixed with the character P and declared immediately prior to the type declaration - for example,
type
PCycleArray = ^TCycleArray;
TCycleArray = array[1..100] of Integer;
|
When practical, variable instances of the array type will be given the same name as the type name without the T prefix.
A record type shall be given a name meaningful to its purpose. The type declaration must be prefixed with the character T. If a pointer to the record type is declared, it must be prefixed with the character P and declared immediately prior to the type declaration. The type declaration for each element may optionally be aligned in a column to the right - for example,
type
PEmployee = ^TEmployee;
TEmployee = record
Name: string;
Rate: Double;
end;
|
The most likely case to execute in an if/then/else statement shall be placed in the then clause, with less likely cases residing in the else clause(s).
If multiple conditions are being tested in an if statement, conditions should be arrange from left to right in order of least to most computation intensive. This enables your code to take advantage of short-circuit Boolean evaluation logic built into the compiler. For example, if Condition1 is faster than Condition2 and Condition2 is faster than Condition3, then the if statement should be constructed as follows:
if Condition1 and Condition2 and Condition3 then |
When multiple conditions are tested, it sometimes is advisable to have each condition on a line of its own. This is particularly important in those cases, where one or more conditional statements are long. If this style is chosen, the conditions are indented, so that they align to each other - for example
if Condition1 and
Condition2 and
Condition3 then
|
Reading top-to-bottom usually is easier than reading left-to-right, especially when dealing with long, complex constructs.
When a part of an if statement extends beyond a single line, a begin/end pair shall be used to group these lines. This rule shall also apply when only a comment line is present or when a single statement is spread over multiple lines.
The else clause shall always be aligned with the corresponding if clause.
The individual cases in a case statement should be ordered by the case constant either numerically or alphabetically. If you use a user-defined type, order the individual statements according to the order of the declaration of the type.
In some situations it may be advisable to order the case statements to match their importance or frequency of hit.
The actions statements of each case should be kept simple and generally not exceed 4-5 lines of code. If the actions are more complex, the code should be placed in a separate procedure or function. Local procedures and functions are well-suited for this.
The use of the else clause of a case statement should be used only for legitimate defaults. It should always be used to detect errors and document assumptions, for instance by raising an exception in the else clause.
All separate parts of the case statement have to be indented. All condition statements shall be written in begin..end blocks. The else clause aligns with the case statement - for example:
case Condition of
Value:
begin
...
end;
else { case }
...
end;
|
The else clause of the case statement shall have a comment indicating that it belongs to the case statement.
However when the statements are very short, this form may be used:
case Condition of
Value1: statement;
Value2: statement;
else { case }
statement;
end;
|
case statements follow the same formatting rules as other constructs in regards to indentation and naming conventions.
for statements should be used in place of while statements when the code must execute for a known number of increments.
In those cases, where stepping is needed, use a while statement that starts from the known end of the loop down to start condition - for example:
I := AList.Count - 1;
while I => 0 do
I := I - 2;
|
repeat statements are similar to while loops and should follow the same general guidelines.
The with statement should be used sparingly and with considerable caution. Avoid overuse of with statements and beware of using multiple objects, records, and so on in the with statement. For example:
with Record1, Record2 do |
These things can confuse the programmer and can easily lead to difficult-to-detect bugs.
with statements follow the same formatting rules in regard to naming conventions and indentation as described in this document.
Exception handling should be used abundantly for both error correction and resource protection. This means that in all cases where resources are allocated, a try..finally must be used to ensure proper deallocation of the resource. The exception to this is cases where resources are allocated / freed in the initialization / finalization of a unit or the constructor / destructor of an object.
Where possible, each allocation will be matched with a try..finally construct. For example, the following code could lead to possible bugs:
SomeClass1 := TSomeClass.Create;
SomeClass2 := TSomeClass.Create;
try
{ do some code }
finally
SomeClass1.Free;
SomeClass2.Free;
end;
|
A safer approach to the above allocation would be:
SomeClass1 := TSomeClass.Create;
try
SomeClass2 := TSomeClass.Create;
try
{ do some code }
finally
SomeClass2.Free;
end;
finally
SomeClass1.Free;
end;
|
Use try..except only when you want to perform some task when an exception is raised. In general, you should not use try..except to simply show an error message on the screen because that will be done automatically in the context of an application by the Application object. If you want to invoke the default exception handling after you have performed some task in the except clause, use raise to re-raise the exception to the next handler.
Do not hide the actual cause of the exception with ambiguous re-raised exception. You may, however, want to clarify or expand exception.
Not good:
try
tblCustomer.Active := True;
tblCustomerOrders.Active := True;
tblLineItems.Active := True;
except
raise Exception.Create('Could not open customer tables');
end;
|
Which table? Why not? The exception message does not tell.
Better:
try
tblCustomer.Active := True;
tblCustomerOrders.Active := True;
tblLineItems.Active := True;
except
on E: Exception do
raise Exception.Create('Could not open customer tables: ' + E.Message);
end;
|
Use exception handling to advantage. Where appropriate, replace old style programming where a return value is processed, with exception handling.
Not Good:
function ReadIniFile: Boolean;
begin
if FileExists(INI_FILE_NAME) then
begin
...
Result := True;
end
else
Result := False;
end
|
... the call...
if not ReadInifile then
begin
ShowMessge('Ini file not found');
Exit;
end;
|
Better and much simpler:
procedure ReadIniFile;
begin
if not FileExists(INI_FILE_NAME) then
raise Exception.Create('INI File not found');
...
end;
|
... the call...
ReadInifile; |
The use of the else clause with try..except is discouraged because it will block all exceptions, even those for which you may not be prepared.
Type names for classes will be meaningful to the purpose of the class. The type name must have the T prefix to annotate it as a type definition-for example,
type
TCustomer = class(TObject)
|
Instance names for classes will generally match the type name of the class without the T prefix - for example,
var
Customer: TCustomer;
|
Note: See the section on User-defined Components for further information on naming components.
Class field names follow the same naming conventions as variable identifiers except that they are prefixed with the F annotation to signify they are field names.
All fields should be private. Fields that are accessible outside the class scope will be made accessible through the use of a property.
Each field shall be declared with a separate type on a separate line - for example
TNewClass = class(TObject)
private
FField1: Integer;
FField2: Integer;
end;
|
Method names follow the same naming conventions as described for procedures and functions in this document.
Use static methods when you do not intend for a method to be overridden by descendant classes.
Use virtual methods when you intend for a method to be overridden by descendant classes. Dynamic should only be used on classes to which there will be many descendant (direct or indirect). For example, a class containing one infrequently overridden method and 100 descendent classes should make that method dynamic to reduce the memory use by the 100 descendent classes.
It is not guaranteed, though, that making a method dynamic instead of virtual will reduce the memory requirements. Additionally, the benefits from using dynamic in terms of resource consumption are so negligible that is is possible to say:
Always make methods virtual, and only under exceptional circumstances dynamic.
Do not use abstract methods on classes of which instances will be created. Use abstract only on base classes that will never be created.
All access methods must appear in the private or protected sections of the class definition.
Property access methods naming conventions follow the same rules as for procedures and functions. The read accessor method (reader method) must be prefixed with the word Get. The write accessor method (writer method) must be prefixed with the word Set. The parameter for the writer method will have the name Value, and its type will be that of the property it represents - for example,
TSomeClass = class(TObject)
private
FSomeField: Integer;
protected
function GetSomeField: Integer;
procedure SetSomeField(Value: Integer);
public
property SomeField: Integer read GetSomeField write SetSomeField;
end;
|
Although not required, it is encouraged to use at a minimum a write access method for properties that represent a private field. Provide a write access method only for properties that should be accessed externally, or by subclasses. Otherwise the property should be read-only.
All procedures and functions should be simple and small. To determine when the complexity of a routine has gotten out of hand, count the number of decision points using the McCabe Complexity Metric (see McConnell's Code Complete, pg. 395).
Most routines should be in the range of 1-5 decision points. Any routine with 10 or more points should be broken down into smaller routines.
Pascal nested procedures may be use to simplify a procedure or function. When doing so, the main block should be clearly labeled with a comment.
procedure ParseSentence;
procedure ParseWord;
begin
...
end;
begin { ParseSentence main }
...
end;
|
Project files will be given descriptive names. For example, The Delphi 4 Developer's Guide Bug Manager is given the project name: DDGBugs.dpr. A system information program will be given a name like SysInfo.dpr.
A form file will be given a name descriptive of the form's purpose prefixed with the three characters frm. For example, the About Form will have a filename of frmAbout.dpr. The Main Form will have the filename frmMain.dpr.
A data module will be given a name that is descriptive of the datamodule's purpose. The name will be prefixed with the two characters dm. For example, the Customers data module will have a form filename of dmCustomers.dfm.
A remote data module will be given a name that is descriptive of the remote datamodule's purpose. The name will be prefixed with the three characters rdm. For example, the Customers remote data module will have a form filename of rdmCustomers.dfm.
In general, it means that you have to name your unit files like frmAbout, dmCustomers, rprtAgreement (a form that is basically a report). The reason behind prefixing componenet names rather than post-fixing them is to make searching files in (Explorer) file listing easier by file type (i.e. files can be grouped by file type like forms, data modules, reports, ..).
Unit files will be given descriptive names. For example, the unit containing an application's main form might be called frmMain.pas.
The uses clause in the interface section will only contain units required by code in the interface section. Remove any extraneous unit names that might have been automatically inserted by Delphi.
The uses clause of the implementation section will only contain units required by code in the implementation section. Remove any extraneous unit names.
The interface section will contain declarations for only those types, variables, procedure / function forward declarations, and so on that are to be accessible by external units. Otherwise, these declarations will go into the implementation section.
The implementation section shall contain any declarations for types, variables, procedures / functions and so on that are private to the containing unit.
Do not place time-intensive code in the initialization section of a unit. This will cause the application to seem sluggish when first appearing.
Ensure that you deallocate any items that you allocated in the Initialization section.
A unit file for a form will be given the same name as its corresponding form file. For example, the About Form will have a unit name of frmAbout.pas. The Main Form will have the unit filename of frmMain.pas.
Unit files for data modules will be given the same names as their corresponding form files. For example the Customers data module unit will have a unit name of dmCustomers.pas.
A general purpose unit will be given a name meaningful to the unit's purpose. For example, a utilities unit will be given a name of BugUtilities.pas. A unit containing global variables will be given the name of CustomerGlobals.pas.
Keep in mind that unit names must be unique across all packages used by a project. Generic or common unit names are not recommended.
Component units will be placed in a separate directory to distinguish them as units defining components or sets of components. They will never be placed in the same directory as the project. The unit name must be meaningful to its content.
Note: See the section on User-defined Components for further information on component naming standards.
Use of informational file header is encouraged for all source files, project files, units, and so on. A proper file header must contain the following information:
{
Copyright © YEAR by AUTHORS
}
|
Usually this header will be augmented with contact information and a one-line description of the unit's purpose.
Forms types will be given names descriptive of the form's purpose. The type definition will be prefixed with a T. A descriptive name will follow the prefix. Finally, Form will postfix the descriptive name. For example, the type name for the About Form will be
TAboutForm = class(TForm) |
The main form definition will be
TMainForm = class(TForm) |
The customer entry form will have a name like
TCustomerEntryForm = class(TForm) |
Form instances will be named the same as their corresponding types without the T prefix. For example, for the preceding form types, the instance names will be as follows:
| Type Name | Instance Name |
| TAboutForm | AboutForm |
| TMainForm | MainForm |
| TCustomerEntryForm | CustomerEntryForm |
Only the main form will be auto-created unless there is good reason to do otherwise. All other forms must be removed from the auto-create list in the Project Options dialog box. See the following section for more information.
All form units will contain a form instantiation function that will create, set up, show the form modally, and free the form. This function will return the modal result returned by the form. Parameters passed to this function will follow the "parameter passing" standard specified in this document. This functionality is to be encapsulated in this way to facilitate code reuse and maintenance.
The form variable will be removed from the unit and declared locally in the form instantiation function. Note, that this will require that the form be removed from the auto-create list in the Project Options dialog box. See Auto-Creating Forms in this document.
For example, the following unit illustrates such a function for a GetUserData form.
unit frmUserData;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics,
Controls, Forms, Dialogs, StdCtrls;
type
TUserDataForm = class(TForm)
edtUserName: TEdit;
edtUserID: TEdit;
private
{ Private declarations }
public
{ Public declarations }
end;
function GetUserData(var aUserName: string; var aUserID: Integer): Word;
implementation
{$R *.DFM}
function GetUserData(var aUserName: string; var aUserID: Integer): Word;
begin
with TUserDataForm.Create(Application) do
try
Caption := 'Getting User Data';
Result := ShowModal;
if Result = mrOK then
begin
aUserName := edtUserName.Text;
aUserID := StrToInt(edtUserID.Text);
end;
finally
Free;
end;
end;
end.
|
A DataModule type will be given a name descriptive of the data module's purpose. The type definition will be prefixed with a T. A descriptive name will follow the prefix. Finally, the name will be postfixed with the word "DataModule". For example, the type name for the Customer data module would be something like:
TCustomerDataModule = class(TDataModule) |
The Orders data module would have a name like
TOrdersDataModule = class(TDataModule) |
Data module instances will be named the same as their corresponding types without the T prefix. For example, for the preceding form types, the instance names will be as follows:
| Type Name | Instance Name |
| TCustomerDataModule | CustomerDataModule |
| TOrdersDataModule | OrdersDataModule |
Runtime packages will contain only units / components required by other components in that package. Other, units containing property / component editors and other design only code shall be placed into a design package. Registration units will be placed into a design package.
Packages will be named according to the following templates:
where the characters "iii" signify a 3-character identifying prefix. This prefix may be used to identify the company, person or any other identifying entity.
The characters "vv" signify a version for the package corresponding to the Delphi version for which the package is intended.
Note that the package name contains either "lib" or "std" to signify it as a runtime or design time package.
Where there are both design and runtime packages, the files will be named similarly. For example, packages for Delphi 4 Developer's Guide are named as:
Components shall be named similarly to classes as defined in the section entitled "Classes" with the exception that they are given a 3-character identifying prefix. This prefix may be used to identify the company, person or any other entity. For example, a clock component written for Delphi 4 Developer's Guide would be defined as:
TddgClock = class(TComponent) |
Note that the 3-character prefix is in lower case.
Component units shall contain only one major component. A major component is any component that appears on the Component Palette. Any ancillary components / objects may also reside in the same unit for the major component.
The registration procedure for components shall be removed from the component unit and placed in a separate unit. This registration unit shall be used to register any components, property editors, component editors, experts, etc.
Component registering shall be done only in design packages, therefore the registration unit shall be contained in the design package and not in the runtime package.
It is suggested that registration units are named as:
XxxReg.pas |
Where the "Xxx" shall be a 3-character prefix used to identify a company, person or any other entity. For example, the registration unit for the components in the Delphi 4 Developer's Guide would be named DdgReg.pas.
All components must be given descriptive names. No components will be left with their default names assigned by Delphi. Components will have a lowercase prefix to designate their type. The reasoning behind prefixing component names rather than post-fixing them is to make searching component names in the Object Inspector and Code Explorer easier by component type.
The following prefixes will be assigned to the standard components that ship with Delphi 4. Please add to this list for third-party components as they are added.
| Prefix | Component |
|---|---|
| mm | TMainMenu |
| pm | TPopupMenu |
| mmi | TMainMenuItem |
| pmi | TPopupMenuItem |
| lbl | TLabel |
| edt | TEdit |
| mem | TMemo |
| btn | TButton |
| chk | TCheckBox |
| rb | TRadioButton |
| lb | TListBox |
| cb | TComboBox |
| scb | TScrollBar |
| gb | TGroupBox |
| rg | TRadioGroup |
| pnl | TPanel |
| al | TActionList |
| Prefix | Component |
|---|---|
| bbtn | TBitBtn |
| sb | TSpeedButton |
| me | TMaskEdit |
| sg | TStringGrid |
| dg | TDrawGrid |
| img | TImage |
| shp | TShape |
| bvl | TBevel |
| sbx | TScrollBox |
| clb | TCheckListbox |
| spl | TSplitter |
| stx | TStaticText |
| cht | TChart |
| Prefix | Component |
|---|---|
| tbc | TTabControl |
| pgc | TPageControl |
| il | TImageList |
| re | TRichEdit |
| tbr | TTrackBar |
| prb | TProgressBar |
| ud | TUpDown |
| hk | THotKey |
| ani | TAnimate |
| dtp | TDateTimePicker |
| tv | TTreeView |
| lv | TListView |
| hdr | THeaderControl |
| stb | TStatusBar |
| tlb | TToolBar |
| clb | TCoolBar |
| Prefix | Component |
|---|---|
| tm | TTimer |
| pb | TPaintBox |
| mp | TMediaPlayer |
| olec | TOleContainer |
| ddcc | TDDEClientConv |
| ddci | TDDEClientItem |
| ddsc | TDDEServerConv |
| ddsi | TDDEServerItem |
| Prefix | Component |
|---|---|
| csk | TClientSocket |
| ssk | TServerSocket |
| wbd | TWebDispatcher |
| pp | TPageProducer |
| tp | TQueryTableProducer |
| dstp | TDataSetTableProducer |
| nmdt | TNMDayTime |
| nec | TNMEcho |
| nf | TNMFinger |
| nftp | TNMFtp |
| nhttp | TNMHttp |
| nMsg | TNMMsg |
| nmsg | TNMMSGServ |
| nntp | TNMNNTP |
| npop | TNMPop3 |
| nuup | TNMUUProcessor |
| smtp | TNMSMTP |
| nst | TNMStrm |
| nsts | TNMStrmServ |
| ntm | TNMTime |
| nudp | TNMUdp |
| psk | TPowerSock |
| ngs | TNMGeneralServer |
| html | THtml |
| url | TNMUrl |
| sml | TSimpleMail |
| Prefix | Component |
|---|---|
| ds | TDataSource |
| tbl | TTable |
| qry | TQuery |
| sp | TStoredProc |
| db | TDataBase |
| ssn | TSession |
| bm | TBatchMove |
| usql | TUpdateSQL |
| Prefix | Component |
|---|---|
| dbg | TDBGrid |
| dbn | TDBNavigator |
| dbt | TDBText |
| dbe | TDBEdit |
| dbm | TDBMemo |
| dbi | TDBImage |
| dblb | TDBListBox |
| dbcb | TDBComboBox |
| dbch | TDBCheckBox |
| dbrg | TDBRadioGroup |
| dbll | TDBLookupListBox |
| dblc | TDBLookupComboBox |
| dbre | TDBRichEdit |
| dbcg | TDBCtrlGrid |
| dbch | TDBChart |
| Prefix | Component |
|---|---|
| dcb | TDecisionCube |
| dcq | TDecisionQuery |
| dcs | TDecisionSource |
| dcp | TDecisionPivot |
| dcg | TDecisionGrid |
| dcgr | TDecisionGraph |
| Prefix | Component |
|---|---|
| qr | TQuickReport |
| qrsd | TQRSubDetail |
| qrb | TQRBand |
| qrcb | TQRChildBand |
| qrg | TQRGroup |
| qrl | TQRLabel |
| qrt | TQRText |
| qre | TQRExpr |
| qrs | TQRSysData |
| qrm | TQRMemo |
| qrrt | TQRRichText |
| qrdr | TQRDBRichText |
| qrsh | TQRShape |
| qri | TQRImage |
| qrdi | TQRDBMImage |
| qrcr | TQRCompositeReport |
| qrp | TQRPreview |
| qrch | TQRChart |
The dialog box components are really forms encapsulated by a component. Therefore, they will follow a convention similar to the form naming convention. The type definition is already defined by the component name. The instance name will be the same as the type instance without the numeric prefix, which is assigned by Delphi. Examples are as follows:
| Type | Instance Name |
|---|---|
| TOpenDialog | OpenDialog |
| TSaveDialog | SaveDialog |
| TOpenPictureDialog | OpenPictureDialog |
| TSavePictureDialog | SavePictureDialog |
| TFontDialog | FontDialog |
| TColorDialog | ColorDialog |
| TPrintDialog | PrintDialog |
| TPrintSetupDialog | PrinterSetupDialog |
| TFindDialog | FindDialog |
| TReplaceDialog | ReplaceDialog |
| Prefix | Component |
|---|---|
| dbll | TDBLookupList |
| dblc | TDBLookupCombo |
| ts | TTabSet |
| ol | TOutline |
| tnb | TTabbedNoteBook |
| nb | TNoteBook |
| hdr | THeader |
| flb | TFileListBox |
| dlb | TDirectoryListBox |
| dcb | TDriveComboBox |
| fcb | TFilterComboBox |
| Prefix | Component |
|---|---|
| gg | TGauge |
| cg | TColorGrid |
| spb | TSpinButton |
| spe | TSpinEdit |
| dol | TDirectoryOutline |
| cal | TCalendar |
| ibea | TIBEventAlerter |
| Prefix | Component |
|---|---|
| cfx | TChartFX |
| vsp | TVSSpell |
| f1b | TF1Book |
| vtc | TVTChart |
| grp | TGraph |
| Prefix | Component |
|---|---|
| prv | TProvider |
| cds | TClientDataSet |
| qcds | TQueryClientDataSet |
| dcom | TDCOMConnection |
| olee | TOleEnterpriseConnection |
| sck | TSocketConnection |
| rms | TRemoteServer |
| mid | TMidasConnection |